![]() I'm using Visual Studio Code with the C# extension, and have it set as Unity's External Script Editor. (And for my own reference when I inevitably hit this again after a gap in new projects. The fix that I've found is slightly different from anything I'm seeing above, so I thought I'd share it in case it helps anyone else still struggling with this. I use Visual Studio Code and Intellisense is non-functional every time I create a new Unity project lately. In my case, I just installed Unity and Visual Studio Code for the first time a few days ago and I just didn't know about the extra Unity extensions that I REALLY needed. I installed all of the above, and I'm happy now! Two additional optional Unity tools to consider installing: I would've provided links but the Unity Forum marks it as spam.įor me, the Unity Debugger finally fixed it! In addition to the steps listed above in this thread, there is also a Visual Studio marketplace addon that I had to install! Install the following free addon extensions from Visual Studio Marketplace. ![]() Unity recognizes that Visual Studio Code is my External Script Editor, but intellisense in Vis Studio Code still does not recognize or provide autocomplete for Unity namespace items.Įdit: After a bit of searching I found the solution! ![]() ![]() I added the checkboxes to all of them, but it had no impact when I reopened a script through Unity. I didn't have any checkboxes selected under "Generate. I already had Visual Studio Code selected as script editor. ![]()
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